M.B.Mohammad Bayu Rizki

Available / --:--:-- WIB

03 / 2026 / Game / Interactive

Bullet Forge Commandos

The game needed a compact browser experience that combines readable controls, persistent progression, and quick access to campaign, endless, and armory modes.

Bullet Forge Commandos Client visual

Client

Context and business domain

00 / Design System

Palette Logic

Game / Interactive

03
2026

Typography

Inter

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Layout Grid

12-column responsive index structure.

Deep Slate

#0D1B1E

Graphite

#3D3D3D

Clear White

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Soft Signal

#C9FBC6

Connected System

Game UI / Frontend connects the visual language, interaction rhythm, and evidence structure for this case study.

01 / Challenge

The Challenge

The game needed a compact browser experience that combines readable controls, persistent progression, and quick access to campaign, endless, and armory modes.

02 / Methodology

Methodology / Experiment

  1. 01

    Mode Structure

    Defined campaign, endless, armory, controls, reset, and rank states so the player can move between loops quickly.

    Game menu83%
  2. 02

    Combat Systems

    Organized weapons, melee weapons, armor, levels, ranks, and game engine types into reusable modules.

    Game engine79%
  3. 03

    Progression UX

    Designed the main menu around rank, XP, upgrades, and mode selection to make progression visible from the first screen.

    Rank UI76%

03 / Solution

The Solution

Bullet Forge Commandos main menu preview

Campaign Entry Screen

A high-contrast game menu gives immediate access to campaign, endless mode, armory, controls, and progress reset.

Bullet Forge Commandos progression interface

Upgradeable Combat Loop

The armory and rank system create a progression layer around the core action loop.

04 / Impact

Impact & Metrics

06

Campaign Levels

The README describes six campaign levels plus endless survival mode.

XP

Rank Progression

The player profile uses rank and XP as the main persistence signal.

03

Equipment Systems

Weapons, melee weapons, and armor support the upgrade layer.